Hi ihiryu
These movies are helpful for dodging missles.
http://www5e.biglobe.ne.jp/~torime/ss/mvsa_e.html
http://www5e.biglobe.ne.jp/~torime/ss/mv0709_e.html
vs lay-g September 1, 2007
I think that close throttle and turn nose, most missiles pass and come off.
It is seems that missile starts calculation of detonation when it approaches the target up to a some distance.
That distance seems to be proportional to the target throttle position.
Missile might not detonate near than 0.5 when throttle is minimum,
missile might detonate far than 1.0 when throttle is maximum.
Missile might detonate far than 1.5 when throttle is maximum and use afterburner.
If you control throttle quickly and accuracy, you can avoid all most missiles.
But enemy sometimes becomes predominant over you when you do it, because you lost velocity
and your next behavior is behind schedule for time when you were closing throttle.
How does the missile hit the target in all most missiles' being avoided?
There is one important thing.
Missile don't lost when it was avoided.
Missile return and chase the target again.
You can attack the target from both sides with returned missile.
Therefore, various strategies can be done.
For instance, the attention of the target is averted from the returned missile by made decoy yourself,
or the target is driven in to the returned missile by your attack.
It is necessary to act forecasting two steps and three steps of the action of
the targets, yourself, your missiles, other's missiles.
It is like chess that uses the units which are named the missile.
If you want to shoot down missiles, you don't operate control stick.
Transform Battloid and push a gunpod's trigger, your vehicle automatically aiming
and shoot down missiles.
If you operate stick, aiming action is refused.
It takes time of several seconds to shoot down a missile,
enemy shoot you many many missiles several seconds.
Mission 6, that movie is helpful for your play.
http://www5e.biglobe.ne.jp/~torime/ss/cam2_e.html